Problem: win_split_ins has no check for E36 when moving an existing
window
Solution: check for room and fix the issues in f_win_splitmove()
(Sean Dewar)
0fd44a5ad8
Omit WSP_FORCE_ROOM, as it's not needed for Nvim's autocmd window, which is
floating. Shouldn't be difficult to port later if it's used for anything else.
Make win_splitmove continue working for turning floating windows into splits.
Move the logic for "unfloating" a float to win_split_ins; unlike splits, no
changes to the window layout are needed before calling it, as floats take no
room in the window layout and cannot affect the e_noroom check.
Add missing tp_curwin-fixing logic for turning external windows into splits, and
add a test.
NOTE: there are other issues with the way "tabpage independence" is implemented
for external windows; namely, some things assume that tp_curwin is indeed a
window within that tabpage, and as such, functions like tabpage_winnr and
nvim_tabpage_get_win currently don't always work for external windows (with the
latter aborting!)
Use last_status over frame_add_statusline, as Nvim's last_status already does
this for all windows in the current tabpage. Adjust restore_full_snapshot_rec to
handle this.
This "restore everything" approach is changed in a future commit anyway, so only
ensure it's robust enough to just pass tests.
Keep check_split_disallowed's current doc comment, as it's actually a bit more
accurate here. (I should probably PR Vim to use this one)
Allow f_win_splitmove to move a floating "wp" into a split; Nvim supports this.
Continue to disallow it from moving the autocommand window into a split (funnily
enough, the check wasn't reachable before, as moving a float was disallowed),
but now return -1 in that case (win_splitmove also returns FAIL for this, but
handling it in f_win_splitmove avoids us needing to switch windows first).
Cherry-pick Test_window_split_no_room fix from v9.1.0121.
Update nvim_win_set_config to handle win_split_ins failure in later commits.
Neovim is a project that seeks to aggressively refactor Vim in order to:
- Simplify maintenance and encourage contributions
- Split the work between multiple developers
- Enable advanced UIs without modifications to the core
- Maximize extensibility
See the Introduction wiki page and Roadmap for more information.
Features
- Modern GUIs
- API access from any language including C/C++, C#, Clojure, D, Elixir, Go, Haskell, Java/Kotlin, JavaScript/Node.js, Julia, Lisp, Lua, Perl, Python, Racket, Ruby, Rust
- Embedded, scriptable terminal emulator
- Asynchronous job control
- Shared data (shada) among multiple editor instances
- XDG base directories support
- Compatible with most Vim plugins, including Ruby and Python plugins
See :help nvim-features for the full list, and :help news for noteworthy changes in the latest version!
Install from package
Pre-built packages for Windows, macOS, and Linux are found on the Releases page.
Managed packages are in Homebrew, Debian, Ubuntu, Fedora, Arch Linux, Void Linux, Gentoo, and more!
Install from source
See BUILD.md and supported platforms for details.
The build is CMake-based, but a Makefile is provided as a convenience. After installing the dependencies, run the following command.
make CMAKE_BUILD_TYPE=RelWithDebInfo
sudo make install
To install to a non-default location:
make CMAKE_BUILD_TYPE=RelWithDebInfo CMAKE_INSTALL_PREFIX=/full/path/
make install
CMake hints for inspecting the build:
cmake --build build --target helplists all build targets.build/CMakeCache.txt(orcmake -LAH build/) contains the resolved values of all CMake variables.build/compile_commands.jsonshows the full compiler invocations for each translation unit.
Transitioning from Vim
See :help nvim-from-vim for instructions.
Project layout
├─ cmake/ CMake utils
├─ cmake.config/ CMake defines
├─ cmake.deps/ subproject to fetch and build dependencies (optional)
├─ runtime/ plugins and docs
├─ src/nvim/ application source code (see src/nvim/README.md)
│ ├─ api/ API subsystem
│ ├─ eval/ Vimscript subsystem
│ ├─ event/ event-loop subsystem
│ ├─ generators/ code generation (pre-compilation)
│ ├─ lib/ generic data structures
│ ├─ lua/ Lua subsystem
│ ├─ msgpack_rpc/ RPC subsystem
│ ├─ os/ low-level platform code
│ └─ tui/ built-in UI
└─ test/ tests (see test/README.md)
License
Neovim contributions since b17d96 are licensed under the
Apache 2.0 license, except for contributions copied from Vim (identified by the
vim-patch token). See LICENSE for details.
Vim is Charityware. You can use and copy it as much as you like, but you are
encouraged to make a donation for needy children in Uganda. Please see the
kcc section of the vim docs or visit the ICCF web site, available at these URLs:
https://iccf-holland.org/
https://www.vim.org/iccf/
https://www.iccf.nl/
You can also sponsor the development of Vim. Vim sponsors can vote for
features. The money goes to Uganda anyway.
