** Refactor
Previously most functions used to "get" a mark returned a position,
changed the line number and sometimes changed even the current buffer.
Now functions return a {x}fmark_T making calling context aware whether
the mark is in another buffer without arcane casting. A new function is
provided for switching to the mark buffer and returning a flag style
Enum to convey what happen in the movement. If the cursor changed, line,
columns, if it changed buffer, etc.
The function to get named mark was split into multiple functions.
- mark_get() -> fmark_T
- mark_get_global() -> xfmark_T
- mark_get_local() -> fmark_T
- mark_get_motion() -> fmark_T
- mark_get_visual() -> fmark_T
Functions that manage the changelist and jumplist were also modified to
return mark types.
- get_jumplist -> fmark_T
- get_changelist -> fmark_T
The refactor is also seen mainly on normal.c, where all the mark
movement has been siphoned through one function nv_gomark, while the
other functions handle getting the mark and setting their movement
flags. To handle whether context marks should be left, etc.
** Mark View
While doing the refactor the concept of a mark view was also
implemented:
The view of a mark currently implemented as the number of lines between
the mark position on creation and the window topline. This allows for
moving not only back to the position of a mark but having the window
look similar to when the mark was defined. This is done by carrying and
extra element in the fmark_T struct, which can be extended later to also
restore horizontal shift.
*** User space features
1. There's a new option, jumpoptions+=view enables the mark view restoring
automatically when using the jumplist, changelist, alternate-file and
mark motions. <C-O> <C-I> g; g, <C-^> '[mark] `[mark]
** Limitations
- The view information is not saved in shada.
- Calls to get_mark should copy the value in the pointer since we are
using pos_to_mark() to wrap and provide a homogeneous interfaces. This
was also a limitation in the previous state of things.
Documentation | Chat | Twitter
Neovim is a project that seeks to aggressively refactor Vim in order to:
- Simplify maintenance and encourage contributions
- Split the work between multiple developers
- Enable advanced UIs without modifications to the core
- Maximize extensibility
See the Introduction wiki page and Roadmap for more information.
Features
- Modern GUIs
- API access from any language including C/C++, C#, Clojure, D, Elixir, Go, Haskell, Java, JavaScript/Node.js, Julia, Lisp, Lua, Perl, Python, Racket, Ruby, Rust
- Embedded, scriptable terminal emulator
- Asynchronous job control
- Shared data (shada) among multiple editor instances
- XDG base directories support
- Compatible with most Vim plugins, including Ruby and Python plugins
See :help nvim-features for the full list!
Install from package
Pre-built packages for Windows, macOS, and Linux are found on the Releases page.
Managed packages are in Homebrew, Debian, Ubuntu, Fedora, Arch Linux, Void Linux, Gentoo, and more!
Install from source
See the Building Neovim wiki page for details.
The build is CMake-based, but a Makefile is provided as a convenience. After installing the dependencies, run the following command.
make CMAKE_BUILD_TYPE=RelWithDebInfo
sudo make install
To install to a non-default location:
make CMAKE_BUILD_TYPE=RelWithDebInfo CMAKE_INSTALL_PREFIX=/full/path/
make install
CMake hints for inspecting the build:
cmake --build build --target helplists all build targets.build/CMakeCache.txt(orcmake -LAH build/) contains the resolved values of all CMake variables.build/compile_commands.jsonshows the full compiler invocations for each translation unit.
Transitioning from Vim
See :help nvim-from-vim for instructions.
Project layout
├─ ci/ build automation
├─ cmake/ CMake utils
├─ cmake.config/ CMake defines
├─ cmake.deps/ subproject to fetch and build dependencies (optional)
├─ runtime/ plugins and docs
├─ src/nvim/ application source code (see src/nvim/README.md)
│ ├─ api/ API subsystem
│ ├─ eval/ VimL subsystem
│ ├─ event/ event-loop subsystem
│ ├─ generators/ code generation (pre-compilation)
│ ├─ lib/ generic data structures
│ ├─ lua/ Lua subsystem
│ ├─ msgpack_rpc/ RPC subsystem
│ ├─ os/ low-level platform code
│ └─ tui/ built-in UI
└─ test/ tests (see test/README.md)
License
Neovim contributions since b17d96 are licensed under the
Apache 2.0 license, except for contributions copied from Vim (identified by the
vim-patch token). See LICENSE for details.
Vim is Charityware. You can use and copy it as much as you like, but you are
encouraged to make a donation for needy children in Uganda. Please see the
kcc section of the vim docs or visit the ICCF web site, available at these URLs:
http://iccf-holland.org/
http://www.vim.org/iccf/
http://www.iccf.nl/
You can also sponsor the development of Vim. Vim sponsors can vote for
features. The money goes to Uganda anyway.
