mirror of
https://github.com/neovim/neovim.git
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209 lines
5.7 KiB
C
209 lines
5.7 KiB
C
// Queue for selective async event processing. Instances of this queue support a
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// parent/child relationship with the following properties:
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//
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// - pushing a node to a child queue will push a corresponding link node to the
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// parent queue
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// - removing a link node from a parent queue will remove the next node
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// in the linked child queue
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// - removing a node from a child queue will remove the corresponding link node
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// in the parent queue
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//
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// These properties allow neovim to organize and process events from different
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// sources with a certain degree of control. Here's how the queue is used:
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//
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// +----------------+
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// | Main loop |
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// +----------------+
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// ^
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// |
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// +----------------+
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// +-------------->| Event loop |<------------+
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// | +--+-------------+ |
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// | ^ ^ |
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// | | | |
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// +-----------+ +-----------+ +---------+ +---------+
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// | Channel 1 | | Channel 2 | | Job 1 | | Job 2 |
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// +-----------+ +-----------+ +---------+ +---------+
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//
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//
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// In the above diagram, the lower boxes represents event emitters, each with
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// it's own private queue that have the event loop queue as the parent.
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//
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// When idle, the main loop spins the event loop which queues events from many
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// sources(channels, jobs, user...). Each event emitter pushes events to its own
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// private queue which is propagated to the event loop queue. When the main loop
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// consumes an event, the corresponding event is removed from the emitter's
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// queue.
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//
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// The main reason for this queue hierarchy is to allow focusing on a single
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// event emitter while blocking the main loop. For example, if the `jobwait`
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// vimscript function is called on job1, the main loop will temporarily stop
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// polling the event loop queue and poll job1 queue instead. Same with channels,
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// when calling `rpcrequest`, we want to temporarily stop processing events from
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// other sources and focus on a specific channel.
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#include <assert.h>
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#include <stdarg.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include <uv.h>
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#include "nvim/event/queue.h"
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#include "nvim/memory.h"
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#include "nvim/os/time.h"
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typedef struct queue_item QueueItem;
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struct queue_item {
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union {
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Queue *queue;
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struct {
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Event event;
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QueueItem *parent;
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} item;
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} data;
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bool link; // this is just a link to a node in a child queue
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QUEUE node;
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};
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struct queue {
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Queue *parent;
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QUEUE headtail;
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put_callback put_cb;
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void *data;
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};
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#ifdef INCLUDE_GENERATED_DECLARATIONS
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# include "event/queue.c.generated.h"
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#endif
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static Event NILEVENT = {.handler = NULL, .argv = {NULL}};
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Queue *queue_new_parent(put_callback put_cb, void *data)
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{
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return queue_new(NULL, put_cb, data);
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}
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Queue *queue_new_child(Queue *parent)
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FUNC_ATTR_NONNULL_ALL
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{
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assert(!parent->parent);
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return queue_new(parent, NULL, NULL);
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}
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static Queue *queue_new(Queue *parent, put_callback put_cb, void *data)
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{
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Queue *rv = xmalloc(sizeof(Queue));
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QUEUE_INIT(&rv->headtail);
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rv->parent = parent;
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rv->put_cb = put_cb;
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rv->data = data;
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return rv;
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}
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void queue_free(Queue *queue)
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{
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assert(queue);
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while (!QUEUE_EMPTY(&queue->headtail)) {
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QUEUE *q = QUEUE_HEAD(&queue->headtail);
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QueueItem *item = queue_node_data(q);
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if (queue->parent) {
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QUEUE_REMOVE(&item->data.item.parent->node);
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xfree(item->data.item.parent);
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}
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QUEUE_REMOVE(q);
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xfree(item);
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}
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xfree(queue);
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}
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Event queue_get(Queue *queue)
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{
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return queue_empty(queue) ? NILEVENT : queue_remove(queue);
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}
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void queue_put_event(Queue *queue, Event event)
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{
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assert(queue);
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queue_push(queue, event);
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if (queue->parent && queue->parent->put_cb) {
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queue->parent->put_cb(queue->parent, queue->parent->data);
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}
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}
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void queue_process_events(Queue *queue)
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{
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assert(queue);
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while (!queue_empty(queue)) {
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Event event = queue_get(queue);
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if (event.handler) {
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event.handler(event.argv);
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}
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}
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}
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bool queue_empty(Queue *queue)
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{
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assert(queue);
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return QUEUE_EMPTY(&queue->headtail);
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}
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void queue_replace_parent(Queue *queue, Queue *new_parent)
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{
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assert(queue_empty(queue));
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queue->parent = new_parent;
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}
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static Event queue_remove(Queue *queue)
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{
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assert(!queue_empty(queue));
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QUEUE *h = QUEUE_HEAD(&queue->headtail);
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QUEUE_REMOVE(h);
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QueueItem *item = queue_node_data(h);
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Event rv;
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if (item->link) {
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assert(!queue->parent);
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// remove the next node in the linked queue
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Queue *linked = item->data.queue;
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assert(!queue_empty(linked));
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QueueItem *child =
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queue_node_data(QUEUE_HEAD(&linked->headtail));
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QUEUE_REMOVE(&child->node);
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rv = child->data.item.event;
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xfree(child);
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} else {
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if (queue->parent) {
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// remove the corresponding link node in the parent queue
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QUEUE_REMOVE(&item->data.item.parent->node);
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xfree(item->data.item.parent);
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}
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rv = item->data.item.event;
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}
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xfree(item);
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return rv;
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}
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static void queue_push(Queue *queue, Event event)
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{
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QueueItem *item = xmalloc(sizeof(QueueItem));
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item->link = false;
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item->data.item.event = event;
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QUEUE_INSERT_TAIL(&queue->headtail, &item->node);
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if (queue->parent) {
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// push link node to the parent queue
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item->data.item.parent = xmalloc(sizeof(QueueItem));
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item->data.item.parent->link = true;
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item->data.item.parent->data.queue = queue;
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QUEUE_INSERT_TAIL(&queue->parent->headtail, &item->data.item.parent->node);
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}
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}
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static QueueItem *queue_node_data(QUEUE *q)
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{
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return QUEUE_DATA(q, QueueItem, node);
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}
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