The size of long varies depending on architecture, in contrast to the
MAXLNUM constant which sets the maximum allowable number of lines to
2^32-1. This discrepancy may lead to hard to detect bugs, for example
https://github.com/neovim/neovim/issues/18454. Setting linenr_T to a
fix maximum size of 2^32-1 will prevent this type of errors in the
future.
Also change the variables `amount` and `amount_after` to be linenr_T
since they're referring to "the line number difference" between two
texts.
Adds the API function `nvim_cmd` which allows executing an Ex-command through a Dictionary which can have the same values as the return value of `nvim_parse_cmd()`. This makes it much easier to do things like passing arguments with a space to commands that otherwise may not allow it, or to make commands interpret certain characters literally when they otherwise would not.
It seems range and count can be used together in commands. This PR fixes
the behavior of `nvim_parse_cmd` for those cases by removing the mutual
exclusivity of "range" and "count". It also removes range line number
validation for `nvim_parse_cmd` as it's not its job to validate the
command.
Changes the `range` value in `nvim_parse_cmd` into an array to describe
range information more concisely. Also makes `range` and `count` be
mutually exclusive by making count `-1` when command takes a range
instead of a count. Additionally corrects the behavior of `count` for
built-in commands by making the default count `0`.
Adds range, count and reg to the return values of nvim_parse_cmd. Also makes
line1 and line2 be -1 if the command does not take a range. Also moves
nvim_parse_cmd to vimscript.c because it fits better there.
`:verbose` didn't work properly with lua configs (For example:
options or keymaps are set from lua, just say that they were set
from lua, doesn't say where they were set at.
This fixes that issue. Now `:verbose` will provide filename and line no
when option/keymap is set from lua.
Changes:
- compiles lua/vim/keymap.lua as vim/keymap.lua
- When souring a lua file current_sctx.sc_sid is set to SID_LUA
- Moved finding scripts SID out of `do_source()` to `get_current_script_id()`.
So it can be reused for lua files.
- Added new function `nlua_get_sctx` that extracts current lua scripts
name and line no with debug library. And creates a sctx for it.
NOTE: This function ignores C functions and blacklist which
currently contains only vim/_meta.lua so vim.o/opt wrappers aren't
targeted.
- Added function `nlua_set_sctx` that changes provided sctx to current
lua scripts sctx if a lua file is being executed.
- Added tests in tests/functional/lua/verbose_spec.lua
- add primary support for additional types (:autocmd, :function, :syntax) to lua verbose
Note: These can't yet be directly set from lua but once that's possible
:verbose should work for them hopefully :D
- add :verbose support for nvim_exec & nvim_command within lua
Currently auto commands/commands/functions ... can only be defined
by nvim_exec/nvim_command this adds support for them. Means if those
Are defined within lua with vim.cmd/nvim_exec :verbose will show their
location . Though note it'll show the line no on which nvim_exec call was made.