Commit Graph

549 Commits

Author SHA1 Message Date
zeertzjq
2ebd328a79 refactor: format casting of negative number better (#26482) 2023-12-09 11:36:11 +08:00
Gregory Anders
b2d471ab33 fix(lua): allow nil values in serialized Lua arrays (#26329)
When we convert a Lua table to an Object, we consider the table a
"dictionary" if it contains only string keys, and an array if it
contains all numeric indices with no gaps. While rare, Lua tables can
have both strictly numeric indices and gaps (e.g. { [2] = 2 }). These
currently cannot be serialized because it is not considered an array.

However, we know the maximum index of the table and as long as all of
the keys in the table are numeric, it is still possible to serialize
this table as an array. The missing indices will have nil values.
2023-12-07 08:01:27 -08:00
Jaehwang Jung
040369e1e4 fix(treesitter): don't forcefully open folds
Problem:
When `vim._foldupdate()` is invoked inside a scheduled callback, the
cursor may have moved to a line with a closed fold, e.g., after `dd` on
the line that is one line above a folded region. Then it opens the fold,
which is unnecessary and distracting. Legacy foldexprs do not have this
issue.

Solution:
Don't explicitly open folds on cursor.

Note:
This doesn't completely prevent spurious opening of folds. That is due
to bugs in treesitter foldexpr algorithm, which should be addressed
separately.
2023-12-06 11:00:05 +00:00
zeertzjq
f22e9e10f9 vim-patch:8.2.3695: confusing error for missing key (#26420)
Problem:    Confusing error for missing key.
Solution:   Use the actualy key for the error. (closes vim/vim#9241)

5c1ec439f0

Co-authored-by: Bram Moolenaar <Bram@vim.org>
2023-12-06 16:49:40 +08:00
zeertzjq
548f03c66c refactor: change event_create() to a macro (#26343)
A varargs functions can never be inlined, so a macro is faster.
2023-12-01 15:22:22 +08:00
zeertzjq
ce56e0a845 refactor(IWYU): move UI and LineFlags to ui_defs.h (#26318) 2023-11-30 17:16:57 +08:00
zeertzjq
543e0256c1 build: don't define FUNC_ATTR_* as empty in headers (#26317)
FUNC_ATTR_* should only be used in .c files with generated headers.
Defining FUNC_ATTR_* as empty in headers causes misuses of them to be
silently ignored. Instead don't define them by default, and only define
them as empty after a .c file has included its generated header.
2023-11-30 15:51:05 +08:00
zeertzjq
86cc791deb refactor: move function macros out of vim_defs.h (#26300) 2023-11-29 23:10:21 +08:00
zeertzjq
a6cba103ce refactor: move some constants out of vim_defs.h (#26298) 2023-11-29 20:32:40 +08:00
dundargoc
79b6ff28ad refactor: fix headers with IWYU 2023-11-28 22:23:56 +01:00
dundargoc
6c14ae6bfa refactor: rename types.h to types_defs.h 2023-11-27 21:57:51 +01:00
dundargoc
f4aedbae4c build(IWYU): fix includes for undo_defs.h 2023-11-27 19:33:17 +01:00
dundargoc
8b428ca8b7 build(IWYU): fix includes for func_attr.h 2023-11-27 18:06:57 +01:00
dundargoc
40139738eb build: enable IWYU on mac 2023-11-27 15:50:45 +01:00
dundargoc
2c16c6a6c4 docs: small fixes (#26154) 2023-11-27 17:43:13 +08:00
zeertzjq
574d25642f refactor: move Arena and ArenaMem to memory_defs.h (#26240) 2023-11-27 17:21:58 +08:00
Lewis Russell
84bbe4b0ca fix(lua): disallow vim.wait() in fast contexts
`vim.wait()` cannot be called in a fast callback since the main loop
cannot be run in that context as it is not reentrant

Fixes #26122
2023-11-27 09:09:21 +00:00
zeertzjq
7e2387f41b build(clint): more precise check for "defs" headers (#26236) 2023-11-27 08:34:06 +08:00
dundargoc
a827003e30 build: rework IWYU mapping files
Create mapping to most of the C spec and some POSIX specific functions.
This is more robust than relying files shipped with IWYU.
2023-11-25 17:41:33 +01:00
dundargoc
a6e3d93421 refactor: enable formatting for ternaries
This requires removing the "Inner expression should be aligned" rule
from clint as it prevents essentially any formatting regarding ternary
operators.
2023-11-20 19:57:09 +01:00
dundargoc
1798a4b5e9 build: bump uncrustify version
Biggest change is that uncrustify is silent during linting.
2023-11-19 15:03:07 +01:00
bfredl
b522cb1ac3 refactor(grid): make screen rendering more multibyte than ever before
Problem: buffer text with composing chars are converted from UTF-8
to an array of up to seven UTF-32 values and then converted back
to UTF-8 strings.

Solution: Convert buffer text directly to UTF-8 based schar_T values.

The limit of the text size is now in schar_T bytes, which is currently
31+1 but easily could be raised as it no longer multiplies the size
of the entire screen grid when not used, the full size is only required
for temporary scratch buffers.

Also does some general cleanup to win_line text handling, which was
unnecessarily complicated due to multibyte rendering being an "opt-in"
feature long ago. Nowadays, a char is just a char, regardless if it consists
of one ASCII byte or multiple bytes.
2023-11-17 12:58:57 +01:00
zeertzjq
20ec4c776a fix(lua): only disable vim.schedule() when closing main loop (#26090) 2023-11-17 18:34:48 +08:00
zeertzjq
bb4b4576e3 refactor: iwyu (#26062) 2023-11-16 10:55:54 +08:00
Gregory Anders
22eb2ba183 fix(lua): do not schedule events if Nvim is exiting
If Nvim is in the process of exiting then we do not want to allocate any
new refs onto the event loop, because they will not be freed and will
result in a memory leak.
2023-11-13 19:04:47 -06:00
dundargoc
4f8941c1a5 refactor: replace manual header guards with #pragma once
It is less error-prone than manually defining header guards. Pretty much
all compilers support it even if it's not part of the C standard.
2023-11-12 22:01:28 +01:00
dundargoc
353a4be7e8 build: remove PVS
We already have an extensive suite of static analysis tools we use,
which causes a fair bit of redundancy as we get duplicate warnings. PVS
is also prone to give false warnings which creates a lot of work to
identify and disable.
2023-11-12 21:26:39 +01:00
dundargoc
c4ad15ae32 fix(PVS/V009): add top-level message 2023-11-11 12:06:26 +01:00
zeertzjq
d5a85d737a fix(f_wait): flush UI before blocking (#25962) 2023-11-10 15:24:36 +08:00
Gregory Anders
bb7324292c fix: flush UI state before blocking in vim.wait (#25938) 2023-11-08 12:16:45 -06:00
Gregory Anders
08847a9ea1 refactor: move defaults into separate module (#25929)
Move default mappings and autocommands into a separate module and add
comments and docstrings to document each of the defaults.
2023-11-08 09:33:37 -06:00
dundargoc
acc646ad8f refactor: the long goodbye
long is 32 bits on windows, while it is 64 bits on other architectures.
This makes the type suboptimal for a codebase meant to be
cross-platform. Replace it with more appropriate integer types.
2023-11-05 20:19:06 +01:00
Gregory Anders
224f303ee5 feat(stdlib): add vim.base64 module (#25843)
Add base64 encode() and decode() functions to a vim.base64 module.
2023-10-31 09:15:32 -05:00
dundargoc
5f03a1eaab build(lint): remove unnecessary clint.py rules
Uncrustify is the source of truth where possible.
Remove any redundant checks from clint.py.
2023-10-23 20:06:21 +02:00
nwounkn
13f55750e9 fix(ui): empty line before the next message after :silent command
Problem:
  The next command after `silent !{cmd}` or `silent lua print('str')`
  prints an empty line before printing a message, because these commands
  set `msg_didout = true` despite not printing any messages.

Solution:
  Set `msg_didout = true` only if `msg_silent == 0`
2023-10-14 14:23:08 +08:00
dundargoc
8e932480f6 refactor: the long goodbye
long is 32 bits on windows, while it is 64 bits on other architectures.
This makes the type suboptimal for a codebase meant to be
cross-platform. Replace it with more appropriate integer types.
2023-10-09 11:45:46 +02:00
zeertzjq
09a17f91d0 refactor: move cmdline completion types to cmdexpand_defs.h (#25465) 2023-10-02 10:45:33 +08:00
zeertzjq
dc6d0d2daf refactor: reorganize option header files (#25437)
- Move vimoption_T to option.h
- option_defs.h is for option-related types
- option_vars.h corresponds to Vim's option.h
- option_defs.h and option_vars.h don't include each other
2023-09-30 14:41:34 +08:00
zeertzjq
cf8b2c0e74 build(iwyu): add a few more _defs.h mappings (#25435) 2023-09-30 12:05:28 +08:00
bfredl
bc13bc154a refactor(message): smsg_attr -> smsg 2023-09-29 16:36:04 +02:00
bfredl
b85f1dafc7 refactor(messages): fold msg_attr into msg
problem: there are too many different functions in message.c
solution: fold some of the functions into themselves
2023-09-27 22:50:49 +02:00
zeertzjq
4d3a38ac07 fix(api, lua): handle setting v: variables properly (#25325) 2023-09-24 10:57:09 +08:00
zeertzjq
5331d5772f fix(lua): show error message when failing to set variable (#25321) 2023-09-23 15:59:37 +08:00
bfredl
5970157e1d refactor(map): enhanced implementation, Clean Code™, etc etc
This involves two redesigns of the map.c implementations:

1. Change of macro style and code organization

The old khash.h and map.c implementation used huge #define blocks with a
lot of backslash line continuations.

This instead uses the "implementation file" .c.h pattern. Such a file is
meant to be included multiple times, with different macros set prior to
inclusion as parameters. we already use this pattern e.g. for
eval/typval_encode.c.h to implement different typval encoders reusing a
similar structure.

We can structure this code into two parts. one that only depends on key
type and is enough to implement sets, and one which depends on both key
and value to implement maps (as a wrapper around sets, with an added
value[] array)

2. Separate the main hash buckets from the key / value arrays

Change the hack buckets to only contain an index into separate key /
value arrays
This is a common pattern in modern, state of the art hashmap
implementations. Even though this leads to one more allocated array, it
is this often is a net reduction of memory consumption. Consider
key+value consuming at least 12 bytes per pair. On average, we will have
twice as many buckets per item.
Thus old implementation:

  2*12 = 24 bytes per item

New implementation

  1*12 + 2*4 = 20 bytes per item

And the difference gets bigger with larger items.
One might think we have pulled a fast one here, as wouldn't the average size of
the new key/value arrays be 1.5 slots per items due to amortized grows?
But remember, these arrays are fully dense, and thus the accessed memory,
measured in _cache lines_, the unit which actually matters, will be the
fully used memory but just rounded up to the nearest cache line
boundary.

This has some other interesting properties, such as an insert-only
set/map will be fully ordered by insert only. Preserving this ordering
in face of deletions is more tricky tho. As we currently don't use
ordered maps, the "delete" operation maintains compactness of the item
arrays in the simplest way by breaking the ordering. It would be
possible to implement an order-preserving delete although at some cost,
like allowing the items array to become non-dense until the next rehash.

Finally, in face of these two major changes, all code used in khash.h
has been integrated into map.c and friends. Given the heavy edits it
makes no sense to "layer" the code into a vendored and a wrapper part.
Rather, the layered cake follows the specialization depth: code shared
for all maps, code specialized to a key type (and its equivalence
relation), and finally code specialized to value+key type.
2023-09-08 12:48:46 +02:00
dundargoc
f30844008b build: download busted from own neovim/deps repository
Downloading the necessary files all at once instead of doing dependency
handling with luarocks speeds up installation immensely. We speed up the
process even more by using luv as a replacement for the C modules in the
busted dependencies, which allows us to skip costly compilation times.

Co-authored-by: bfredl <bjorn.linse@gmail.com>
2023-09-03 00:38:10 +02:00
Lewis Russell
dd0e77d48a fix(query_error): multiline bug 2023-08-31 15:12:17 +01:00
Amaan Qureshi
845d5b8b64 feat(treesitter): improve query error message 2023-08-31 13:33:40 +01:00
Lewis Russell
f85aa2e67f fix(treesitter.c): improve comments on fenv usage 2023-08-30 10:50:07 +01:00
bfredl
50a03c0e99 fix(treesitter): fix another TSNode:tree() double free
Unfortunately the gc=false objects can refer to a dangling tree if the
gc=true tree was freed first. This reuses the same tree object as the
node itself is keeping alive via the uservalue of the node userdata.
(wrapped in a table due to lua 5.1 restrictions)
2023-08-29 11:35:46 +02:00
nwounkn
6e45567b49 fix(treesitter): fix TSNode:tree() double free (#24796)
Problem: `push_tree`, every time its called for the same TSTree with
`do_copy=false` argument, creates a new userdata for it. Each userdata,
when garbage collected, frees the same TSTree C object.

Solution: Add flag to userdata, which indicates, should C object,
which userdata points to, be freed, when userdata is garbage collected.
2023-08-29 10:48:23 +02:00