Problem:
`TSNode:_rawquery()` is complicated, has known issues and the Lua and
C code is awkwardly coupled (see logic with `active`).
Solution:
- Add `TSQueryCursor` and `TSQueryMatch` bindings.
- Replace `TSNode:_rawquery()` with `TSQueryCursor:next_capture()` and `TSQueryCursor:next_match()`
- Do more stuff in Lua
- API for `Query:iter_captures()` and `Query:iter_matches()` remains the same.
- `treesitter.c` no longer contains any logic related to predicates.
- Add `match_limit` option to `iter_matches()`. Default is still 256.
Query patterns can contain quantifiers (e.g. (foo)+ @bar), so a single
capture can map to multiple nodes. The iter_matches API can not handle
this situation because the match table incorrectly maps capture indices
to a single node instead of to an array of nodes.
The match table should be updated to map capture indices to an array of
nodes. However, this is a massively breaking change, so must be done
with a proper deprecation period.
`iter_matches`, `add_predicate` and `add_directive` must opt-in to the
correct behavior for backward compatibility. This is done with a new
"all" option. This option will become the default and removed after the
0.10 release.
Co-authored-by: Christian Clason <c.clason@uni-graz.at>
Co-authored-by: MDeiml <matthias@deiml.net>
Co-authored-by: Gregory Anders <greg@gpanders.com>
- `TSQuery`: userdata object for parsed query.
- `vim.treesitter.Query`: renamed from `Query`.
- Add a new field `lang`.
- `TSQueryInfo`:
- Move to `vim/treesitter/_meta.lua`, because C code owns it.
- Correct typing for `patterns`, should be a map from `integer`
(pattern_id) to `(integer|string)[][]` (list of predicates or
directives).
- `vim.treesitter.QueryInfo` is added.
- This currently has the same structure as `TSQueryInfo` (exported
from C code).
- Document the fields (see `TSQuery:inspect`).
- Add typing for `vim._ts_parse_query()`.
We already have an extensive suite of static analysis tools we use,
which causes a fair bit of redundancy as we get duplicate warnings. PVS
is also prone to give false warnings which creates a lot of work to
identify and disable.
long is 32 bits on windows, while it is 64 bits on other architectures.
This makes the type suboptimal for a codebase meant to be
cross-platform. Replace it with more appropriate integer types.
This involves two redesigns of the map.c implementations:
1. Change of macro style and code organization
The old khash.h and map.c implementation used huge #define blocks with a
lot of backslash line continuations.
This instead uses the "implementation file" .c.h pattern. Such a file is
meant to be included multiple times, with different macros set prior to
inclusion as parameters. we already use this pattern e.g. for
eval/typval_encode.c.h to implement different typval encoders reusing a
similar structure.
We can structure this code into two parts. one that only depends on key
type and is enough to implement sets, and one which depends on both key
and value to implement maps (as a wrapper around sets, with an added
value[] array)
2. Separate the main hash buckets from the key / value arrays
Change the hack buckets to only contain an index into separate key /
value arrays
This is a common pattern in modern, state of the art hashmap
implementations. Even though this leads to one more allocated array, it
is this often is a net reduction of memory consumption. Consider
key+value consuming at least 12 bytes per pair. On average, we will have
twice as many buckets per item.
Thus old implementation:
2*12 = 24 bytes per item
New implementation
1*12 + 2*4 = 20 bytes per item
And the difference gets bigger with larger items.
One might think we have pulled a fast one here, as wouldn't the average size of
the new key/value arrays be 1.5 slots per items due to amortized grows?
But remember, these arrays are fully dense, and thus the accessed memory,
measured in _cache lines_, the unit which actually matters, will be the
fully used memory but just rounded up to the nearest cache line
boundary.
This has some other interesting properties, such as an insert-only
set/map will be fully ordered by insert only. Preserving this ordering
in face of deletions is more tricky tho. As we currently don't use
ordered maps, the "delete" operation maintains compactness of the item
arrays in the simplest way by breaking the ordering. It would be
possible to implement an order-preserving delete although at some cost,
like allowing the items array to become non-dense until the next rehash.
Finally, in face of these two major changes, all code used in khash.h
has been integrated into map.c and friends. Given the heavy edits it
makes no sense to "layer" the code into a vendored and a wrapper part.
Rather, the layered cake follows the specialization depth: code shared
for all maps, code specialized to a key type (and its equivalence
relation), and finally code specialized to value+key type.
Unfortunately the gc=false objects can refer to a dangling tree if the
gc=true tree was freed first. This reuses the same tree object as the
node itself is keeping alive via the uservalue of the node userdata.
(wrapped in a table due to lua 5.1 restrictions)
Problem: `push_tree`, every time its called for the same TSTree with
`do_copy=false` argument, creates a new userdata for it. Each userdata,
when garbage collected, frees the same TSTree C object.
Solution: Add flag to userdata, which indicates, should C object,
which userdata points to, be freed, when userdata is garbage collected.
ml_get_buf() takes a third parameters to indicate whether the
caller wants to mutate the memline data in place. However
the vast majority of the call sites is using this function
just to specify a buffer but without any mutation. This makes
it harder to grep for the places which actually perform mutation.
Solution: Remove the bool param from ml_get_buf(). it now works
like ml_get() except for a non-current buffer. Add a new
ml_get_buf_mut() function for the mutating use-case, which can
be grepped along with the other ml_replace() etc functions which
can modify the memline.
- Add bindings to Treesitter ts_parser_set_logger and ts_parser_logger
- Add logfile with path STDPATH('log')/treesitter.c
- Rework existing LanguageTree loggin to use logfile
- Begin implementing log levels for vim.g.__ts_debug
This reduces the total number of khash_t instantiations from 22 to 8.
Make the khash internal functions take the size of values as a runtime
parameter. This is abstracted with typesafe Map containers which
are still specialized for both key, value type.
Introduce `Set(key)` type for when there is no value.
Refactor shada.c to use Map/Set instead of khash directly.
This requires `map_ref` operation to be more flexible.
Return pointers to both key and value, plus an indicator for new_item.
As a bonus, `map_key` is now redundant.
Instead of Map(cstr_t, FileMarks), use a pointer map as the FileMarks struct is
humongous.
Make `event_strings` actually work like an intern pool instead of wtf it
was doing before.
Problem: Some complex queries may not return all matches.
Solution: Raise `ts_match_limit` from current 64 (twice the original
default) to 256 (which Helix uses, and seems to be enough for the reported
problematic cases).
If this leads performance regressions in other queries, we should add a
generic querying timeout instead of relying on a low value here.
Allow Include What You Use to remove unnecessary includes and only
include what is necessary. This helps with reducing compilation times
and makes it easier to visualise which dependencies are actually
required.
Work on https://github.com/neovim/neovim/issues/549, but doesn't close
it since this only works fully for .c files and not headers.