4 Commits

Author SHA1 Message Date
Justin M. Keyes
20e77c5d88 build: ship "_core/*" as bytecode (built-into Nvim binary)
Problem:
We want to encourage implementing core features in Lua instead of C, but
it's clumsy because:
- Core Lua code (built into `nvim` so it is available even if VIMRUNTIME
  is missing/invalid) requires manually updating CMakeLists.txt, or
  stuffing it into `_editor.lua`.
- Core Lua modules are not organized similar to C modules, `_editor.lua`
  is getting too big.

Solution:
- Introduce `_core/` where core Lua code can live. All Lua modules added
  there will automatically be included as bytecode in the `nvim` binary.
- Move these core modules into `_core/*`:
  ```
  _defaults.lua
  _editor.lua
  _options.lua
  _system.lua
  shared.lua
  ```

TODO:
- Move `_extui/ => _core/ui2/`
2025-12-30 01:44:24 -05:00
Justin M. Keyes
d5cfca5b76 feat(docs): numbered listitems 2025-12-15 13:55:15 -05:00
Justin M. Keyes
c8b6852363 docs: misc #36580
Co-authored-by: nguyenkd27 <nguyenkd27@gmail.com>
Co-authored-by: dundargoc <gocdundar@gmail.com>
Co-authored-by: Yochem van Rosmalen <git@yochem.nl>
Co-authored-by: Tuure Piitulainen <tuure.piitulainen@gmail.com>
Co-authored-by: Maria Solano <majosolano99@gmail.com>
Co-authored-by: tao <2471314@gmail.com>
2025-11-16 20:36:07 -08:00
Justin M. Keyes
fe4faaf81a docs: dev-quickstart, dev-test #36304 2025-10-24 17:24:51 -07:00